Warhammer Survivors has officially launched on PC via Steam, bringing Games Workshop’s expansive tabletop universes into the retro bullet-heaven genre. Developed and published by Auroch Digital—the studio behind retro first-person shooter Warhammer 40,000: Boltgun—the launch arrives alongside an animated launch trailer and a cross-promotional bundle celebrating the recent arrival of Warhammer 40,000: Boltgun 2.
Building directly on the arena survival loop popularized by Vampire Survivors, Warhammer Survivors drops players into chaotic battlefields to withstand relentless onslaughts of monstrous swarms. What distinguishes the title from single-license adaptations is its cross-universe scope: the launch roster unites characters and lore from both the grimdark science-fiction setting of Warhammer 40,000 and the high-fantasy realms of Warhammer Age of Sigmar.
The release version features over 40 playable champions, each outfitted with distinct active abilities, passive traits, and upgrade trees. Players face escalating waves composed of distinct hostile factions, ranging from Tyranid bio-swarms and teeming Ork mobs to chaotic warbands and the subterranean Gloomspite Gitz. Surviving each run requires collecting experience gems, evolving iconic weapons, and combining combat relics to create high-synergy builds before timer limits expire.
The release caps significant community traction during its pre-launch cycle. According to Auroch Digital, Warhammer Survivors garnered more than 100,000 Steam wishlists in its first week after reveal, while over 190,000 players participated in its public demo.
Warhammer Survivors is out now on Steam with a 10% launch discount. Players looking to expand their retro Warhammer catalog can also purchase the Warhammer Survivors x Warhammer 40,000: Boltgun 2 bundle to pick up both Auroch Digital titles at an additional combined discount. While Auroch Digital noted long-term ambitions to introduce further champions, weapon combinations, and enemy hordes, the team indicated it is prioritizing launch stability and player feedback before locking in a firm post-launch roadmap.